Scenocosme aims to approach “Programmable Matter” as a good opportunity to develop new interactive artworks which explore the quality of real and virtual touch, and its various significances. They propose to work links between natural elements and objects with virtual sounds, lights or images. Several questions will light up the development of their work in “Reactive Matter”: what kind of poetic and symbolic relationships the electronic clay can create? How it is possible to build, to sculpt an intuitive and evolutive musical score with blocks? Where each “molecule” could be used in a