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    Reactive matter
    Interactive sculpture installation with sonorous and visual feedback
    Scenocosme : Grégory Lasserre & Anaïs met den Ancxt
    +
    Scenocosme
    Programmable Matter
    matters
    interaction
    light
    networks
    sound
    Start of Residency
    End of Residency
    Artistic ProposalTech ProjectArtistOutcome
    Programmable Matter

    In this project, the team will investigate a new smart system made from a hardware component and a software approach that will enable the creation of the basic blocks of programmable matter, a matter made from centimetre-size modules attached together and able to move. The hardware component is a quasi-spherical robot using computationally controlled forces for power distribution, communication, adhesion (latching), and locomotion. The software approach aims to provide a new way of programming such a complex system through a scalable, real-time, efficient, expressive and at the same time safe programming of an ensemble of robots with an emphasis on self-configuration and self-reconfiguration distributed algorithms.

    Reactive matter

    Scenocosme aims to approach “Programmable Matter” as a good opportunity to develop new interactive artworks which explore the quality of real and virtual touch, and its various significances. They propose to work links between natural elements and objects with virtual sounds, lights or images. Several questions will light up the development of their work in “Reactive Matter”: what kind of poetic and symbolic relationships the electronic clay can create? How it is possible to build, to sculpt an intuitive and evolutive musical score with blocks? Where each “molecule” could be used in a score model? How is it possible to link several objects together? To create a singular network?  To gather several spectators in a performance?

    About this residency

    • Reactive matter
      Besançon, France
      Interactive sculpture installation with sonorous and visual feedback
    From April 2, 2017 to Dec. 2, 2018

    Producer: Scenocosme
    Localization: Besançon, FR

    matters   interaction   light   networks   sound  
      Scenocosme : Grégory Lasserre & Anaïs met den Ancxt

      The couple artists Gregory Lasserre and Anais met den Ancxt work under the name Scenocosme. 
      These artists overturn various technologies in order to create contemporary artworks. Their works came from possible hybridizations between the technology and living world (plants, stones, water, wood, humans.,..) which meeting points incite them to invent sensitive and poetic languages. Their artworks are exhibited in numerous museums, contemporary art centres and digital art festivals in the world.
      They have exhibited their interactive installation artworks at ZKM Karlsruhe Centre for Art and Media (Germany), at Daejeon Museum of Art (Korea), at Museum Art Gallery of Nova Scotia (Canada) etc

      http://www.scenocosme.com/
      See Profile

      Grégory Lasserre & Anaïs Met Den Ancxt are media artists and together form the Scenocosme (http://www.scenocosme.com/), a group interested in contemporary artworks and that explores possible hybridizations between the technology and the living world (plants, stones, water, wood, humans,..) in order to produce innovative sensitive and poetic sonorous and/or visual languages. In “Reactive Matter”, they work with “Programmable Matter”, a research project that aims to create a new smart system made from a hardware component and a software approach that will enable the creation of basic blocks of programmable matter — a matter made from centimetre-size modules attached together and able to move. In other words, the project is interested in a programmable matter capable of changing its physical properties according to an internal or external action, and it will do this by working with a programmable matter composed of micro-robots, sub-millimetre moving computers that will have the ability to move around each other, communicate, change colour, and latch to other micro-robots to form different shapes.

      Scenocosme aimed to approach “Programmable Matter” as a good opportunity to develop new interactive artworks which explore the quality of real and virtual touch, and its various significances. They proposed to work on links between natural elements and objects with virtual sounds, lights or images. Several questions lighted up the development of their work in “Reactive Matter”: what kind of poetic and symbolic relationships can the electronic clay create? How it is possible to build, to sculpt an intuitive and evolutive musical score with blocks? Where each “molecule” could be used in a scoring model? How is it possible to link several objects together? To create a singular network?  To gather several spectators in a performance?

      At the end of the residency, Scenocosme presented an interactive light and sound behavioural installation, composed of more than 120 independent cellular robotic structures that are linked together. Each of the 120 electronic cells is retroactive. They emit different sounds, rhythms and light intensities in response to the audience stimuli. Sensitive, robotic bases also influence each other, between neighbouring cells, like cooperative living organisms. “Rhizome” is inspired by the communication and spatial arrangement of plants, corals, termites, fireflies, micro-organisms, etc.

      Read the final report