News & Events
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starts residencies blog
News & Events
MAGIC SHOES X Kristi Kuusk
Exploring sensing and actuating E-textiles for altering self-perception through garment’s inside.
DANCE X Haseeb Ahmed
Linking sensory input from a person to a model in a wind tunnel designed to create human-like turbulence patterns and expressions.
WEKIT X Deval & Losseau
Interactive and physical installation
Deval & Losseau
Flora Robotica X Castellanos & Valverde
Plant-Human sensory perception bio-interface
Castellanos & Valverde
Programmable Matter X Scenocosme : Grégory Lasserre & Anaïs met den Ancxt
Interactive sculpture installation with sonorous and visual feedback
Scenocosme : Grégory Lasserre & Anaïs met den Ancxt
Bio4Comp X Tim Otto Roth
Sub-sub-Microbiological Art Research & Technology goes to Self-Organizing Synthesizer
Tim Otto Roth
Create-IoT X So Kanno
There is no Ideal for everybody, so what future to aim? Try to be observed, and also observing.
hackAIR X Ling Tan
A participatory project exploring air quality issues through people’s subjective perception and wearable technology
GROW X Kasia Molga
Audio/Visual Sculptures made with a machine learning algorithm from GROW’S soil data
AMORE X Theo
A visual inquiry into the nature of a computational system drawing on observation, psychology and imagination
3D PRIME X Valeria Abendroth
It implies something that is still in development and growing.
Virtual Close Up X Laurent Bazin
For actors to be silent in front of the camera, for their faces to say more than their words, let’s invent VR close-up.
Virtual Close Up
DECODE X Larisa Blazic
Data Union fork → tools for data strike: a collective action in collaboration with DECODE project, facilitated by Waag Society
Aarhus City Lab X Walid Breidi
Connecting sleepers together through city network, to create a collective interactive visual art transmitted in real time in the city.
Aarhus City Lab
AIO X Alberto Carretero Aguado
Artistic research oriented to compose a new project using the technical and expressive possibilities of AIO.
Alberto Carretero Aguado
DEAN X Collectif Toast
Spelaion explores an innovative and intelligent material that reacts to the public’s behaviour.
LE CUBE X Julie Desmet Weaver
The emotions transform our reality.
Julie Desmet Weaver
ArtAtom X Evelina Domnitch
A laser-cooled atom observatory probing the slippery frontier between quantum and quotidian reality.
NANO2WATER X HeHe
O.R.S. (Orbital River Station) is a large-scale floating sculpture. Its form and colour resemble an oversized life ring used to rescue people in the water.
Hybrid Games X Pascale Marthine Tayou
Pascale Martine Tayou aims at making a game that sends a message of love between people while challenging the digital technologies and techniques of the company.
Pascale Marthine Tayou
CritCat X João Martinho Moura
SCI-FI MINERS, the miners of the future, the artistic exploration of how, with the help of scientific advances in nanotechnology and artificial intelligence, critical catalyst materials will be replaced by their synthetic equivalent, with Earth-abundant materials.
João Martinho Moura
Content4All X Christophe Monchalin
Muted is a virtual reality experience that poetically tackles the subject of abandonment through childhood memories and sign language.
HOT X Stefane Perraud
This project is a reflexion on light and matters. The title plays with the two meanings regarding the project itself that play back and forth with idea of scale time and space.
PTwist X The New Raw
Urban dwellers transform their plastic waste into raw material for public space, creating a circular stream within the city.
The New Raw
IMMERSIFY X Theresa Schubert
(re-)defining methods of immersion based on established/historical theories of perception and development of an artwork combining UHD video footage with animation.
LUCA X Reiko Yamada
Personalized acousmatic soundscapes based on LUCA's outputs and patient subjectivity along with an audiovisual interactive installation inspired by the LUCA diagnostic device.
weDRAW X Liat Grayver
During her residency the artist will produce a series of visual imagery in the form of paintings, as well as digital- and video-based materials created by the interaction between human, computer and robotics — investigating the relation between the physical actions (manipulation of materials) and the visual outcome, namely a painting.