With VIRTUAL CLOSE UP, the team is exploring light-manipulation techniques, optical illusions and state of the art hardware to create hyper-realistic virtual environments that can be experienced up close. They want to rethink the way the real and the virtual are perceived so that immersive artworks and experiences can attain new depths. The input of an artist will be crucial in developing methods and processes that make extreme close-ups possible from a technical and creative standpoint. The goal of this project is to create close-ups in VR, gauge the feasibility of the project within an artistic frame, and to demonstrate its potential for other VR content producers. Through a methodical approach consisting of content production, digital imaging, cognitive science and visual communication, the team wants to develop a technology that can be used by anyone interested in using VR to its full capacities. The stakes are high as there is no pre-existing way to achieve this, and the artist will be at the core of the project.