AMORE investigates how humans use language to talk about the world, and enables computers to understand us.
How can we use technology to make museums accessible to everyone including people who don't like technology?
BINCI will deliver binaural production tools for artists to produce immersive music and audio contents.
New computing machine is explored, inspired by brain processing concepts, and applied to real world problem.
Neural probes equipped with electric and optical interaction with wireless communication to control neurons.
Cupido: inhalable nanoparticles that deliver as simple as breathing a therapeutic to the heart.
Create and enable artistic experience of seeing dance and hearing music through tactile sensation
Develop and communicate artistic dimension of nonverbal communication using the whole body
ExaFLOW addresses algorithmic challenges to enable CFD simulations on exascale supercomputers.
symbiotic relationships of robots&natural plants, explore plant-robot societies, produce architectural artifac
Empower growers with collaborative knowledge to sustain soils and groundtruth European Space Agency satellites
Can body-tracking, sound-based wearables alter negative self-perception and reduce physical inactivity?
MoeWE designs and conducts training courses to qualify professionals as experts in high performance computing
Large scale demonstration of multiple existing and new IoT technologies to improve security and sound quality
Production of a new type of computer architecture capable of providing more performance and using less energy
Organisational Life Assistant, a virtual presence that supports instrumental activities of older adults
Build mm-scale robots that can stick together. Controlled by a program, this matter can change its shape.
Exploring new methods and technologies to support participatory planning for a sustainable development
Design for Virtuosity aims to create new musicial instruments that repurpose the skills of expert performers
VISUALmusic aims to develop an affordable real time 3D motion graphics solution for creative music industry SM
weDRAW develops multisensory technology to learn maths combined with arts and improve creativeness of children